FMCP 27

FMCP 27

Ask an AI assistant about your Football Manager 27 career. FMCP 27 reads the running game and answers from your save.

An MCP server and a terminal adviser called pi-fm, running on your Mac. It reads the game’s memory and never advances the game, clicks the interface or calls game functions.

Availability

Not yet available. This page will say when it is.

SCT-1

Scouting request

Illustration, invented players
Question to the assistant

Who are the best left-backs under 21 that my scouts actually know, under £40k a week?

One SQL query against a snapshot of the save
SELECT p.name, p.age, c.name AS club, p.wage_week,
       a.pace, a.crossing, a.tackling, a.positioning
FROM   players p
JOIN   clubs c ON c.id = p.club_id
JOIN   manager_viewattributes a ON a.player_id = p.id
WHERE  p.position = 'D (L)' AND p.age < 21
  AND  p.wage_week < 40000
  AND  a.report_level IS NOT NULL
ORDER BY a.ability_estimate DESC
LIMIT  5;
Return Ranked result

Swipe the table sideways for crossing, tackling and positioning.

Five left-backs under 21 on under £40,000 a week. Attribute values are on the game’s 1 to 20 scale.
# Player Wage / wk Pace Crossing Tackling Positioning Report
1 Tomás Ferreira20, Vela Norte £18,500 15 13 14 13 Full
2 Jonah Whitlock19, Dunmore Town £9,000 15–1716 11–1312 10–1211 11–1412 Partial
3 Kalle Rautio18, SV Kalkberg £6,200 13 14 12 11 Full
4 Amadou Sy20, Ashgrove City £31,000 16–1817 11 12–1513 10 Basic
5 Rafa Medel19, Rio Calvo £12,750 13–1614 14–1615 10 12 Basic
Answer

Five left-backs fit. Ferreira and Rautio have full scout reports; Ferreira is the strongest all-round option at £18,500 a week. Whitlock is the fastest player you have a solid read on, with pace between 15 and 17. Your scouts have not yet assessed Sy’s crossing or positioning, or Medel’s tackling and positioning.

Full read drops the scouting filter and returns true values for every matching player, known or not. For these five, Sy has the highest pace (17) and Medel the best crossing (15). In career play, Manager view keeps those values hidden until your scouts report on them.

ACC-1

How it reads the game

Today
  1. Your MacFootball Manager 27Your career, running
  2. ReaderFMCP 27Reads game memory, read-only
  3. ProtocolMCP server168 purpose-built tools
  4. You askYour assistantCodex, Claude, Pi, or the pi-fm adviser in a terminal
What FMCP 27 does and does not do
ReadsThe live game’s memory on the same Mac, while you play. Answers come from the save you have open.
NeverAdvances the game, clicks the interface or calls game functions.
One editA player’s training intensity. It is optional and happens only when you confirm it.
Broader editingPlanned, not built.
Pinned buildThe reader is pinned to Football Manager 27 build 27.0.0.2493426 and refuses to read any other build.

Examples

BRD-1

Board confidence

Illustration, invented club
Question to the assistant

How does the board rate me right now?

AreaBoard’s viewBasis
OverallSatisfiedAcross the areas below
LeaguePleasedAsked to challenge for promotion. 3rd after 18 matches.
CupContentAsked to reach the fourth round. Out in the third.
FinancesConcernedWages £412,000 a week against a £398,000 budget.
SquadContentAverage age 25.8. Two first-team contracts end in June.
StyleVery pleasedAsked for attacking football. 31 league goals.
Answer

Ashworth Vale’s board is satisfied overall. Finances are the one area below content: the wage bill is £14,000 a week over budget. Clearing that amount brings it back within budget.

MAT-1

Shot map

Illustration, invented match
Question to the assistant

Show me our shots from the last match.

Ashworth Vale shots against Carrow Bridge, won 2–1 Thirteen shots plotted on the attacking half. Circle size shows expected goals. Two goals, from 0.41 and 0.12 xG; four saved; seven missed or blocked. Total 1.69 xG. Missed, 0.02 xG Blocked, 0.03 xG Missed, 0.03 xG Blocked, 0.04 xG Missed, 0.05 xG Missed, 0.07 xG Saved, 0.08 xG Saved, 0.09 xG Missed, 0.18 xG Saved, 0.24 xG Saved, 0.33 xG Goal, 37th minute, 0.12 xG Goal, 64th minute, 0.41 xG
Shots13
On target6
Goals2
xG1.69
Best chance0.41
Answer

Ashworth Vale beat Carrow Bridge 2–1 from 13 shots worth 1.69 xG. Both goals came from inside the box: 37th minute (0.12) and 64th minute (0.41). Five of the seven shots from outside the box missed or were blocked.

REG-1

Tool register

Tools today168
What the 168 tools cover, by area
PlayersAttributes, hidden attributes, ability, personality, health, contracts, wages, clauses and loans.
StaffYour staff and other clubs’ staff.
Clubs and financesBudgets, debt, FFP projections, sell-on clauses and appearance clauses.
CompetitionsCompetitions, stages, standings, fixtures and registration rules.
Tactics and trainingTactics and training setups.
Match dataLive and retained: shots with xG, pass networks, average positions, heatmaps and player match statistics.
Saved filesQueries against saved game files.
ReportsAn HTML match report.
DEV-1

In development

Measured, not yet shipped
Reader

Schema-driven reader

Uses the game’s own shipped database schema and replays the game’s own accessor code in an emulator, so it can read any field the schema defines.

Schema coverage
2,269 field codes across 38 record types
Checked against the hand-built decoders
267 of 275 live checks agree. The other 8 are a known translated-name case.
Query

SQL snapshot of the save

A snapshot of the whole save that your assistant can query with SQL.

Effect
One query replaces hundreds of tool calls.
Fog of war

Manager view

Restricts answers to what your club knows in-universe. Each player attribute comes back as an exact value, a range, or unknown.

Speed
About 5,600 player-attribute cells per second
Compared with the game
4,794 of 4,794 cells identical
PLN-1

Roadmap

Status as of November 2026
  1. Phase 1

    Full read access

    Read all data in the active save.

    168 tools shipped Schema-driven reader in development
  2. Phase 2

    Fog of war

    Limit queries to what your club knows.

    Manager view in development
  3. Phase 3

    Full write abilities

    Edit the save in the manner of a real-time editor.

    Planned One confirmed edit today: training intensity
  4. Phase 4

    Game control and automation

    Drive the game, not only read and edit it.

    Planned
REQ-1

Requirements

Private development
What FMCP 27 needs
ComputerA Mac with Apple Silicon
GameFootball Manager 27, build 27.0.0.2493426The reader is pinned to this build and refuses others.
AssistantAn MCP-capable client: Codex, Claude or Pi
AvailabilityNot yet available. This page will say when it is.